I’ve been working on one in love2d. Not all of the gameplay elements are anywhere near done. The general idea though is to generate increases in difficulty not by speed, but through increasing the number of colors one is matching.
Tentatively titled “Cooleur” a portmanteau of “Cool” and “Couleur”.
So, when a horizontal row is the same color it disappears?
The blocks breaking apart and sliding down while another block enters the field is really neat looking; I bet with some groovy relaxing (Osmosis-eqsue) music this would be a great way to calm down.
The idea is any chain of vertical or horizontally connected blocks of the same color connect they vanish. Puyo puyo style. Im toying with the idea of increasing the length of the chain along with the number of colors over time; but wanna see how it feels in play.
That sort of the idea. Though when I get to the audio end of things I just going to go on an expedition on opengameart and jamendo and see what I can find that matches well.