The performance of Ren’Py has been improved in multiple ways, and the apparent
responsiveness has been improved even more.
A new multiple character dialogue system makes it possible for multiple
characters to display dialogue on the screen at once.
A new GUI preference system works with the new GUI to make it easier to create
preferences that customize the look of the Ren’Py GUI.
A new tooltip system makes it easier to write tooltips.
Ren’Py now supports TLS on multiple platforms, making it possible to use HTTPS
to connect to servers to transfer game data.
Some of those sound really neat! I can’t find my very old demo game, and I am not starting a new creative project in Ren’Py at this moment, but I plan to after a couple things fall into place.
I’ve released Ren’Py 6.99.14.1, a release focused on improving Ren’Py performance (both perceived and actual) by improving image prediction. This is done in a number of ways, such as reducing unnecessary locking, reducing memory usage by reducing duplication and only storing non-transparent portions of the image in memory, increasing the amount of memory used for by the image cache, and more.
I’ve released Ren’Py 6.99.14.2, a release that adds support for the Atom text editor to Ren’Py. Atom is a modern and approachable editor with support for a number of features, like code folding.