In all seriousness I probably need to do one for Hulks & Horror first. Ive been meaning to for a bit actually. Especially as it contains all the rules for procedurally starsector generation / deckplans / starbase floorplans with dice. AND is allready mostly OGL.
Kinda both? But not quite either.
Skills have three tiers. Tier one, Tier two, Tier 3.
Their ranked 1-8 and on the default character sheet by bubble.
A value <=4 means your tier 1
A value of > 4 but < 8 means your tier 2
A value of 8 means your tier 3.
It’s not a dice pool mechanic. Its roll two dice, add together. Meet or exceed the target number.
Advancing your skill to new tiers increases the size of your dice. Tier 1 getting 2d4, Tier 2 getting 2d6, Tier 3 getting 2d8.
Difficulty of target numbers tops out around 9 for humans. Meaning it’s impossible for someone with a Tier 1 to do a level 9 task, and someone with a Tier 3 skill could do it more than half the time. (%58 of the time according to anydice.com).