New Bathos and Cloverland map renders

@kevin, I did a recent render of the Minecraft servers. They are kinda big, so I hope by the time you read this they will be uploaded: https://mcmap.dokku.top/

You can switch between three maps with the dropdown:

  • New Bathos - centered so one can see both our homesteads.
  • New Bathos Nether - centered on the portal. Not a great render, but might help you find that fort again.
  • Cloverland - our creative server, where Clover builds things in Lego, and then I replicate it.

The repo is over a gig at this point, but I don’t think it will get too much bigger. As long as @kevin doesn’t go on apparent round-a-loops in the overworld… :stuck_out_tongue:

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Ha-ha! Those roundaloops denote my ability to survive arduous nights in the wild. As soon as I can turn up some jungle saplings, I will make a concerted effort to tap into an abandoned fort. We have a slimehunting ground and potions, so we will not need to venture into hell sin prophylaxis.

@kevin, there is a way to add map markers. The gist is, add a bracketed prefix to a sign (probably put it on the first line), and let me know what it is, and when I render the map again, it will add them as a marker.

So, if you put a sign at the Nether Fort you found, place a sign with [netherfort] and it will show up on that map! :slight_smile:

What a fun feature. I am definitely going to mark that Nether fortress. It
is huge.

Not really sure what I was thinking, but I decided do a lot more rendering, and also figuring out how to host the static files in an S3 bucket. Uploading 6.3GB of maps at the moment. :slight_smile:

That is awesome. Also, I had forgotten about ‘tagging’ things in game with that sign syntax. So cool!

What is also cool is the ability to link to a specific spot on the map. For instance, I really want to armor up and check out this ominous cave…

https://mcmap.dokku.top/#map_new_bathos/0/9/-63/50/64

Oh, that isn’t that ominous. It is between my old village and the sky scraper, so I’ve walked by lots of times. It is just a big opening. :slight_smile:

Latest renders and new (temporary) address: http://mcmaps.mage.party.s3-website-us-west-1.amazonaws.com/

New renders, including sweet semi-protected desert village with villager trans-location rail system in place: http://mcmaps.mage.party.s3-website-us-west-1.amazonaws.com/#map_new_bathos/0/9/713/833/64 !!!