@maiki, how about “Bleak Waters” for a campaign name?
I’ll use that strategy for images from now on.
Here’s one more thing: a set of agreements for when we start. I don’t actually think any of us will break this, but just so we all start on the same page. Feel free to suggest additions.
- Don’t directly swear at someone.
- No yelling.
- Be respectful to others.
- The DM is the final arbiter of the rules.
- Help contribute to everyone else’s fun.
- Don’t be gross
- No expressions of bigotry, no slurs - racial, gendered or otherwise.
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Violence is a pretty big part of D&D, but if I get the impression that any players are using gameplay specifically to act out violent fantasies, I’m uninterested in running that game.The game world is gritty - bad things happen to good people, there aren’t a lot of heroes around, and there’s plenty of villains. But that doesn’t mean the PCs are evil. There’s space for antiheroes, but not for evil PCs.
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As players, you need to find a way for your characters to cooperate. If you talk to another player and you agree that you want to roleplay a conflict together because you think it’ll make for a better story and more fun for all the other players that’s cool if you run it by me. That also means that I probably won’t be taking secret messages to plot against the other players unless it sounds like it will lead to a good story, be fun for everybody, and not fuck over anyone else’s character.
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Sex and romance are part of the world, and make for good motivations and for good stories. We won’t be dwelling on it though. If your character decides to sleep with someone we’re just fast-forwarding. Additionally, I’m not interested in any PCs initiating any type of sexual violence, assault, or sexual harassment. These things exist in the gameworld, but I’m just not interested in roleplaying out those scenarios.
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Torture - your PCs aren’t evil enough to employ it, or are smart enough to know that torture is a bad way to get information you can trust.
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Character death - You can die. You could well die. If you find yourself facing off against a dragon that just set down in the clearing you wandered into, retreat may be the best option. If you find yourself overwhelmed and things are trending downward, retreat may be the best option. I will not intentionally put your characters in a scenario with no way out, but if you get in over your heads, it may end badly. If your character dies and you’re pissed about it, let’s talk it out.